Fallout 4 Story: 9 Major Talking Points

1. "Because I Know War. War Never Changes" (That Cheesy Ending)

https://www.youtube.com/watch?v=d8JHejY8Tlo Blink and you might have missed Ron Perlman's cameo as the anchorman during the opening pre-war segment, but his appearance in this way ends up doing more damage to the overall experience than good. The "War. War never changes" line is about as well known as being said by Perlman as it is through Fallout alone; the two just go together, and you can't (or shouldn't) have one without the other. So, although the opening and ending cutscenes don't feature Perlman, the script both starts and concludes using this phrase, with varying degrees of applicability. At the very end of the game, once you've barrelled your way through all sorts of forced decisions and rushed plot devices, you'll get an ending that has a pretty cheesy "Live for today, no matter what the circumstances" sort of vibe. Your character could've delivered this monologue at any point in the story, as it essentially just refers to them getting back on their feet. So, when all of this revolves around back to "Because I know war... war never changes" it ends up being unintentionally humorous, almost parodic, as if Bethesda thought simply slipping that line in there yet again would make fans whoop and cheer regardless. Did you think Fallout's story came together well? Or are you in agreement with most of this list? Let us know in the comments!
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.