Fallout 4 Story: 9 Major Talking Points

8. Your Happy-Go-Lucky Character & Dialogue Responses

Honestly, for all the flack the new dialogue options have gotten, they get the job done for the most part, and you've nearly always got access to a response that suits the situation at hand. However, the extremely vague-sounding 'Sarcastic' label is as unhelpful as it is spurious, being you've no idea if that's going to be a positive or negative thing. In the pursuit of chasing Mass Effect's on-the-fly third-person conversations, Bethesda have elected to strip back everything into small, all-encompassing choices, which are always delivered with the same lighthearted candour, no matter what the occasion. Your hero - and I can only speak to the male option - treats everything and everyone like he's just bumbling from place to place, waving his hands and saying to himself "That's my wasteland!" - unless you mention your son, of course. In that case, the mood changes, the lines are delivered with the utmost gravitas and weight. It all goes very serious. Like super, really slow, kinda serious. It's like an entirely different character comes through for a second, you really feel the emotional weight of a man just on the brink of his sanity, seeing the horrors around him... then oh-ho! It's back to being cheery and positive again. It's certainly not as jarring as L.A. Noire's interrogations, but man, it's real close.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.