Fallout 76: 9 Big Questions We Still Have

Real talk: Is the "story" just an elaborate tutorial?

Fallout 76
Bethesda

We're only three months out from the release of Fallout 76, and we've still got so many questions about the game.

Since first showing it off at E3, Bethesda have been rather tight-lipped with more information about the game. Sure, Todd Howard has clarified some things from the E3 conference in various interviews, but we're still no closer to understanding 'Fallout: The MMO'.

It's not like Bethesda to have a huge advertising campaign that releases new trailers every week, but it's becoming a little old to see them re-post the same videos again and again on social media.

Instead of Bethesda enlightening us as to mechanics and features, it's up to us to speculate and wonder about all the things they're up to behind the scenes, and how we'll be playing Fallout 76 when it's released.

As a result, opinions are mixed. Of course it's a Fallout game, but it's also a far cry from anything Bethesda have created before. Now we just have to wait until the game is released on 14 November for all our questions, fears and hopes to be answered...

9. What's Our Backstory? Is There One?

Fallout 76
Bethesda

The protagonist of the Fallout games usually has an interesting backstory or at least a motivation, from the original Fallout's Vault Dweller and his quest to get water for his vault, to Fallout 4's cryogenically frozen and then revived Sole Survivor and their quest to rescue their son. Even though we're meant to create the character, it helps when the foundation is provided for us.

We know that the protagonist was an important soldier or war hero before the war, from the clues and information presented about Vault 76, and that he or she is going into the post-apocalypse world to purify and save it.

But why did this hero choose to go in to the Vault in the first place? And what's driving them to purify the world through bullets and laser beams? Maybe they have a tragic past of some kind, but if they do, we're yet to find out.

Due to Fallout 76 being a lot more MMO-like, it's likely that as well as designing the looks of our character we'll get a choice of backstories and motivations to choose from. But let's hope that Bethesda tries to give them some kind of identity!

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I'm based in the UK, looking to make a career out of writing about entertainment and culture. The only thing I like as much as watching films, playing games or listening to music is enjoying as much hummus and crisps as I can while I do so. My favourite film is Eddie the Eagle and I like any game that lets me wander around beautiful worlds (or eat hummus and crisps).