FIFA 13: 7 Small Details EA Got Right And 3 They Got Wrong
The finer points of a game can sometimes be very important. Here are seven EA Sport's got right with FIFA 13 and three they got wrong.
Sometimes in a video game, getting the small things right can improve the bigger picture of a series. Take Bethesda's The Elder Scrolls V: Skyrim for example. A huge, expansive terrain on the face of things, but teeming with minor bugs and glitches that ultimately led to many discrediting it altogether. When FIFA 13 was released - the twentieth title in EA Sport's critically acclaimed football franchise - it received positive reviews from sites up and down the Internet highway (including this one) and sold more than one million copies in just two days. But, much like fans of Skyrim, not everyone was happy with the end product. Whist it was generally agreed that the game as a whole was a success, there were certain elements of the game, small, intricate things, that niggled fans. That being said, some of these finer details EA Sports got right, with new additions that whilst only improved the game on a small level didn't go undetected by admiring fans. Here are some of the small details we think EA Sport's got right with FIFA '13, and some of the things we think they didn't do quite so well with.