Fire Emblem: Three Houses - 10 Gameplay Features Fans Will Love

Fire Emblem: Three Houses is coming out July 26th! Are you ready for Nintendo's latest RPG?

Fire Emblem Three Houses
Nintendo

Ever since Nintendo introduced Fire Emblem to the 3DS through the wonderful Fire Emblem: Awakening, the world's been hooked. Embarrassingly hooked. The game series offers cool weapons, personalized characters, romance, plot, music... basically all that stuff plus dragons!

Fire Emblem: Awakening gave us the (new at the time) Pair Up system, where two units could occupy a single space and grant one another various stat bonuses.

Fire Emblem: Fates brought in several new weapons and classes, granting the player unlimited game possibilities. You could have a character ride a dragon or be a maid - it's all up to you!

Fire Emblem: Echoes showed us Mila's Turnwheel, allowing the player to turn back time and undo a mistake that might have cost them a valuable unit. Moved a pegasus rider too close to one of those overpowered bow units? Well, you have the opportunity to change your fate!

Fire Emblem: Heroes and Warriors brought nearly every previous Fire Emblem game together to fight against a common evil and save the world. Heroes brings in politics of warring countries while Warriors melds canon with its own to create something brand new.

Not enough games being produced these days are single-player, plot and character driven with voice acting and amazing graphics. Well, hello Fire Emblem: Three Houses!

9. Single Player

Fire Emblem Three Houses
Nintendo

Playing Fire Emblem: Warriors was a journey. It brought together those 30 years of history into one pile that Fire Emblem: Heroes later totally crushed. While battling other gamers for the right to be the best is fun and all, spotty Internet connection or gamer trolls can ruin a potentially amazing experience. Or in the case of Warriors, the multiplayer option split the screen in a Halo-esque monster.

However, there's little chance for that in Three Houses. You'll have to content yourselves with playing against the AI. Maybe there will be a Fates-style "My Castle" Spotpass feature where you could send or receive your characters? It's just nice to get a decent RPG that doesn't rely on the internet in this day and age.

Ignore the fact that this is being written using an internet connection.

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Jane A Huba hasn't written a bio just yet, but if they had... it would appear here.