For Honor: 9 Major Complaints & Issues Ubisoft Have Fixed

3. Fixing Stats

for honor
Ubisoft

Stats in For Honor were either polar opposites. They were either underpowered or overpowered. Exceptionally useful or unbelievably useless. Most of the stats were bizarre and weirdly named resulting in them being difficult to understand leading to no one even knowing what they did.

Now, it seems like Ubisoft are streamlining the entire system and are making it far more intuitive. They are planning to strip away some of the stats and replace them with far more applicable and sensible stats which by extension will balance a lot of problems the game had.

Not only that, they are giving lower level gear unique stats meaning that lower level characters will be able to contend with higher level characters, further fixing the problems instigated by the current gear score system. Not only that, but the stats are to be implemented in such a way that players will be able to make specialist builds that focus on specific aspects instead of just making their stats rounded across the board.

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I like video games, writing and writing about video games. Expect sarcasm and the dry wit of a Brit. And the occasional rant of a unhappy Scot. You know... the usual.