Ghost Recon: Wildlands - 10 Things We Learned From The Beta

7. Vehicle Controls Feel A Tad Too Arcade-y

Ghost recon wildlands
Ubisoft

For the first time in the series' history, vehicles are now totally controllable. The era of on-rail chopper rides is well and truly dusted.

To me, this was always going to be my most anticipated element of Wildlands. Vehicles should, ostensibly, enhance the tactical options left at the players fingertips. Upon its announcement, I imagined Black Hawk Down-esque sequences of ambushing convoys with my partners, surgically removing tires and using armoured vehicles to ambush high-value targets on the roads of Bolivia.

A tad ambitious, maybe, but there's little doubt that all of this will be achievable when Wildlands drops next month. There is, however, a key issue in how these vehicles control. Bikes, cars and armed-buggies bounce and clip into the dirt, sliding everywhere and simultaneously severing any connection there was between your vehicle and the dirt that lies beneath. Not only does this make crashing all the more frequent and indeed frustrating, it just looks poor. If Ubi can fix that before March, then vehicle gameplay could end up being Wildlands' best element.

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Content Producer/Presenter
Content Producer/Presenter

Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.