GTA 6: 8 Things It Must Learn From Red Dead Redemption 2

3. Better Combat

GTA 6 Red Dead
Rockstar

In both of the previous Red Dead games, the Dead Eye feature has become a beloved feature by just about anyone who's played the games. By using this, even the most generic, bare-bones war with the police could come across as being that little bit more dramatic.

Adding to that, even the fist fighting sequences felt loads better in RDR2 than in GTA 5. The constant back and forth made for some rather epic battles, as did having the ability to choke out your rivals and tackle them to the ground ready to be lassoed and looted. Overall, the game's combat was one of the main things that made the game as great as it was.

The Dead Eye feature is something that was sort of featured in GTA 5 as a special power of sorts when playing as Michael, and made certain missions much easier when activated. Seeing as it was essentially already in the game, it would only seem logical for Rockstar to take the feature and implement it into GTA 6.

It simply wouldn't make sense for them to have it in the previous GTA for Michael, only to remove it by the time the next instalment comes around.

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