GTA Online: 10 Reasons It Was A Huge Disappointment
10. The Economy Is Unbalanced
It's not hugely easy to make money in GTA Online, and the primary reason behind that? Microtransactions, of course. Proving that even Rockstar aren't immune to a little cash-grabbing despite their general industry integrity and the billions of dollars they made from game units alone, players are able to purchase in-game cash with real money, allowing the more financially-inclined of players to get a leg-up on the competition by being able to buy better cars and, of course, gigantic apartments. To be fair to Rockstar, after the severe launch problems, they were good enough to give every player a $500,000 stimulus package in November, but this was likely too late after the fact, by which point many players had already pretty much abandoned the game. Returning to the game recently, I found that the whole economic experience was just incredibly unbalanced: players (many of whom are clearly glitchers) throw money around to random players, while the game tries to combat this by making you pay insurance fees and other ridiculous costs to keep your wallet light. Rockstar could have been a little more subtle about trying to drain our wallets, but I guess that would result in less microtransaction revenues...
Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.