4. Trevor Philips Industries
It's around this point in the game that we're finally introduced to Trevor Philips, and it's not long before we realise how much of an utter lunatic he is (as though the trailers didn't already clue us in). Trevor and his pal Chef meet up with two Chinese contacts in a bar, and decide to "put them on ice", so to speak (forcing them to nap inside an ice machine -
not killing them), while you take care of business. At Trevor's meth lab, you're attacked by a fleet of gangsters, and have to fend them off, as they try to make their way inside the building. It's basically a good excuse for a mass of explosions, and above all else, introduces us to Trevor's special skill, which allows him to withstand more damage without dying, while also dealing more out to enemies. It's an awesome feature, as it only adds to Trevor's insanity, and makes you feel extremely powerful from behind the controller. Once the enemies are gone, you take the Chinese fellas off ice, and it's the end of just another day in the life of Trevor Philips...