8. More Clothing and Appearance Options
GTA III had us in the one outfit (apart from the first missions€™ prison outfit) and GTA VC gave us the opportunity to change, though temporarily, into various outfits that removed a wanted level star. GTA SA gave us a huge amount of clothing to choose from, many hairstyles and weight and mussel gain/loss. Certainly it was these strong RPG aspects that kept the game fresh. CJ going out in his boxers never stopped being funny, and who could forget his Gimp Suit. GTA IV had only four clothing stores, and two of them were the same, but subsequently in TBoGT and TLatD clothes shops did not exist but clothing was available at your apartment. A high amount of time the thing that keeps gamers playing is the customizable side, whether it is car related or appearance related. I will pose a question, how many of you in a game where you can very accurately design a character, such as The Elder Scrolls V Skyrim, design it to look like yourself? Or at least reflect your style in clothing. I am sure at least of 70% of you do so. What is my point? My point is many combinations of clothes or appearances results in a far more addictive game. I know GTA is about cars but it has developed into something far better, a virtual world where you can do nearly everything you can in real life (including what you wish you could do). If GTA V has a higher amount of clothes and customization than GTA IV then it will be better by a mile.