9. Nothing To Spend Money On
Another minor irritation, but whats the point of having all that money if theres nothing to spend it on? This problem first arose in GTA III, with ridiculously high rewards for completed missions, but no outlet to blow all that hard-earned cash. However, as the game was merely a breakthrough, this was forgivable, and subsequent GTA III era games improved upon this, up to San Andreas where property, clothes and car-modifications just some of the things we could purchase. Then came GTA IV, no property, very little clothing, and certainly no car mods. Whilst it could be argued that GTA IV was again another breakthrough title as GTA III was, this left fans a little disappointed. Whilst it has been made clear that property will not feature in Rockstars latest instalment, they have also announced that the game will include a "vibrant and fun" economy system, leaving us optimistic that there will be plenty on offer to purchase.