2. The Broken Bits
Along with the driving physics being broken, the other accepted inevitability with every GTA release is that the game will be full of bugs and outright broken in places. This should not be the case, but the sorry fact is that most GTA players will accept that every new release will be blighted with problems at launch, and that it will take several patches and updates for Rockstar to get the game up to the standard that it should have been on release. Like other GTA games - especially GTA IV - GTA V was broken on release, and the GTA Online portion was even more broken when it was released, prompting accusations of undercooked elements, and unforgivable corner cutting based on the knowledge that fans would still buy the game and accept the problems up to the point they are fixed. This is a culture in gaming that should not be accepted, but as long as the monetary returns beat the volume of the online complaints (and money talks loudly) there's no way Rockstar will further push back any GTA release because of bugs, and wide beta testing is not an option considering how the GTA hype machine would value leaks.