GTA V: 5 Things Rockstar Can Learn From GTA IV

2. Up The Social Aspect

Here€™s one that€™ll stir up the comment section. Grand Theft Auto players are happy to stab people, shoot people, bludgeon people; run over, burn and explode people. But ask them to spend time with people - to take them out for dinner and go play pool - and they€™re liable to get angry: Niko Bellic€™s social life is to GTA fans what his killing prostitutes is to Jack Thompson. Admittedly, it can be a bother. When you€™ve just finished murdering an entire strip-club of gangsters, a chirpy phone call from your comic relief cousin is an unwelcome interruption to your post-slaughter brood. But usually it€™s a lot of fun: When you€™re not car jacking and hotfooting to avoid the cops, taking a cruise with Brucie is the best way to see Liberty City. And it feeds you a lot of backstory; Niko and Roman€™s pained exchanges about life in Serbia are a handy framing device for your sociopathic impulses. There€™s the internet, where you can read sympathetic emails from your disappointed mother, and a dating service filled with spoilt, deviant spinsters. Patrick, Dwayne and everyone else you hang out with are your tickets to Liberty City€™s complex social scene, ambassadors for the different races and gangs that make up Rockstar€™s Faux York City. You can ignore them if you like, but it€™s a disservice to GTA IV€™s rich narrative. As a compromise, Rockstar could weave your GTA social life into the daily crime routine: You and your friends could swap anecdotes en route to missions. But with a bigger city to explore and potentially hundreds of characters to meet, let€™s hope the social aspect of GTA V is more involved than ever.
Contributor
Contributor

Manual laborer and games journalist who writes for The Escapist, Gamasutra and others. Lives in London. Last seen stumbling around Twitter muttering to himself @mostsincerelyed