GTA V: Remastered - 15 Brand New Features You Need To Know About
3. Jaw-Dropping Draw Distance
We've all done that thing in the last couple GTAs where you manage to drive so long and so fast that you end up 'ahead' of the game's loading, then suddenly it all renders in around you. San Andreas was particularly bad for this sort of thing, and it seems that with this remaster Rockstar have been able to take advantage of the hardware to have the entire world running in real time all around. In the older GTAs if you looked off into the distance chances are traffic would be reduced to coloured dots and blurs, but this time every little detail is rendered as it would be if you were closer, and that means lighting dynamically changes and traffic surges realistically. Our question though, is whether or not we can take out an assassination target from way across the map with one lucky bullet.