How Bethesda Should Make The Elder Scrolls VI
2. A Broader Voice Cast
A running theme across Bethesda RPGs is to have a handful of actors voicing hundreds of characters, with the occasional A-lister like Liam Neeson or Patrick Stewart assigned to a specific role to raise the collective quality.
Quality isn't really a problem on the whole in Skyrim, but variety is. It's not uncommon to find the same actor voicing more than one character within the same mission, albeit with a slightly different accent.
This harks back to the point about the need for a true living, breathing world in Elder Scrolls VI. Meeting the same person with different faces multiple times throughout the adventure pulls you out of the in-game universe.
Surely a blockbuster series like Elder Scrolls has the budget to recruit a broader, more diverse cast of voice actors, even if an almighty chunk of it has been handed to somebody like Neeson or Stewart.