How The Death Of E3 Changes Gaming Forever
3. Competitor Shows And The Video Game Awards
This doesn't stop with publishers however and smaller shows are now taking greater precedence than they previously achieved. Events like Tokyo Game Show and PAX may be more established but the last decade has seen a number of new events establish themselves successfully like Gamescom and EGX, built with a stronger public focus that's proven more successful manner than E3's current attempts.
It's not just trade shows which expanded upon E3's premise and one of the biggest events founded in the last decade is Geoff Keighley’s Video Game Awards.
A successor to Spike TV's Video Game Awards, they first appeared in 2014 as a continued effort by Keighley to create gaming's equivalent of the Academy Awards, having previously worked with Spike TV's program before leaving in 2013.
Knowing that gamers would seek more than just an awards presentation, he’s aimed to balance the VGAs by co-operating with game developers to bring new announcements, proving highly successful.
It certainly doesn't aim to replace E3, but what it provides is a more modern outlet for new announcements, whilst recognising developers for their hard work.