How To Save A Dying Video Game Franchise

7. Make It The Same... But Different

Crash bandicoot
Sega

As much as people love nostalgia, they also aren't stupid, and publishers would certainly get review-bombed if they promised players a new game only to release a thinly-veiled remake.

The goal, then, should be to deliver an experience which returns to the series roots - while, yes, recapturing that precious nostalgia feeling - but also bringing just enough newness to the table to feel like it's more than a quasi-rehash.

Perhaps no game in recent years has pulled off this delicate balance better than Sonic Mania, a game which in many respects is pretty much just a remix of the earlier, better games in the series, but which tweaks and varies the gameplay just enough to be marketable as an homage-heavy new game.

For publishers who want to re-engage the fanbase but without simply dishing up a straight remake, this is the safest and most risk-averse way to do it.

And ideally, the feedback to this spiritual successor can then be used to make a more direct and original new game afterwards.

Speaking of which - Sonic Mania 2, when?

But this isn't the only way to save a flagging franchise. Bold, ambitious developers can go in basically the entirely opposite direction...

Contributor
Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.