Jagged Alliance: 5 Things That Could Fix The Series

3. Side Actions

Jagged Alliance Rage
Cliffhanger Productions

Going along with this full narrative proposition give us back the side-stories and tertiary objectives that we can set ourselves.

Let us waste a couple of hours surfing the net on our in-game laptop, reading about things that happened a decade ago in the game world. Let us video chat with all the aforementioned nutjobs.

A neat feature would be an RPG-like 'camp' activity wherein you can chat with each of the characters, just like Dragon Age or the old Star Ocean 2.

Contributor
Contributor

Author of Escort (Eternal Press, 2015), co-founder of Nic3Ntertainment, and developer behind The Sickle Upon Sekigahara (2020). Currently freelancing as a game developer and history consultant. Also tends to travel the eastern U.S. doing courses on History, Writing, and Japanese Poetry. You can find his portfolio at www.richardcshaffer.com.