Lego Star Wars: The Force Awakens Hands-On Review - 12 Things You Need To Know
3. It Feels Very Cinematic
I've already established that The Force Awakens' sense of authenticity is through the roof, but that's not the only area where the game feels like the movie. In a massive advancement of previous games, the in-level cinematics are incredibly well constructed, seamlessly flowing from the usual distant static camera to give an up-close view of the action. The addition of interactive minigames and simple QTEs, which adjust focus, also help; they make the world feel like a world, rather than LEGO figures interacting in a cardboard foreground. This will only be played up by the new Blaster Battle game mode, which recreates firefights by introducing cover firing, special take-out abilities and heightened enemy AI. I didn't get to play any on the day, but from how they were described and the images shown they look set to be a highlight of the game.