OK, so it's not all good with the game - this is a work-in-progress and as a work-in-progress there are some glitches and flubs that do hamper the experience somewhat. A major issue is the odd placement of invisible walls. This is most prominent in the open flying sequences, which have a rather low glass ceiling and inconsistent rebounds when moving out of the main game area. Similar issues pop up when riding creatures in the regular levels - their attacks need to be done at almost exact 90 degree angles. I also had a couple of sound blips during gameplay on my console, although talking to others that may have just been mine. None are game ruining, and could very easily be ironed out by the time release rolls around, but they do make the experience a little less fluid. Are you excited for LEGO Star Wars: The Force Awakens? Let us know your thoughts down in the comments.