As possibly the biggest fighting franchise on the planet with the best track record, Mortal Kombat is landing in 2019 with what looks to be the most innovative and polished entry yet.
Gone are the lengthy X-Ray finishers of Mortal Kombat 9 and 10, and in are Krushing and Fatal Blows; both blood-gushing specials where the latter only triggers if your health is under 30%. Thought of as last minute attempts to save yourself, fighters also have Flawless Blocks; a way to parry at the exact right time to reverse momentum with a flurry of jabs.
Blocking and specific counters have been in past MK games, but MK11 is revamping the very nature of how we think of our ability sets overall. By splitting what used to be a single special meter into two offensive and defensive segments, you're not forced to choose between a damage-dealing special or blocking the next incoming attack, instead leading to more frenetic fights where more fighter options remain open.
For the roster it already feels like a return to form after the "Kombat Kids"-fronted MK X, and despite NetherRealm only officially announcing a handful of Kombatants, do a little digging and you'll find almost the entire character pool.