New Ghostbusters Video Game Is Way More Progressive Than The Movie

We should have had a mixed gender cast from day one.

Ghostbusters game 2016 male female
Activision

Unless you've been plugging your ears and running for the hills, chances are you're more than aware of the 'all-female' Ghostbusters reboot, also known online as 'The Worst Thing To Ever Happen'.

The negative fervour has been seething since footage dropped back in March, but did you realise there's a game coming out alongside? Me neither, but after delving into the screenshots and single available trailer, there's actually one pretty awesome takeaway: the team are both male and female.

Now, personally I never cared less about the rage-inducing 'all-female' part, I was more turned off by yet another 'innocent-looking-demon-pukes-on-someone' Exorcist gag, or the forced "I'll shout until you laugh"-style humour should've died off entirely following Anchorman 2.

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Alas, the reputation Ghostbusters 2016 has right now is routed in debating the 'pros and cons' of an all-female cast regardless of the quality of the script or direction, and that - for me - always brought about one question: Why didn't we just have a mixed gender team from the beginning?

If the entire point of feminism is the pursuit of equality, surely there's nothing that embodies the "Sleeves up, girls, we can do it too!" mentality, than a team made up of both men AND women?

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Hell, even the testosterone-soaked Gears of War realised this back in 2011, when its third instalment gave form to the previously voice-only Anya, pairing her with Marcus Fenix and co. to fight the ensuing horde of alien Locust, chainsaw kills and all.

Activision have seemingly cottoned onto this ideology too, and although the game looks to play like a top-down, Dead Nation/Helldivers twin-stick shooter, the biggest takeaway is that regardless of if you're male or female, there's a character to represent you.

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Exactly the way it should be.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.