Outer Worlds: 11 Disturbing Secrets & Locations You Totally Missed

6. Powering The Botanical Gardens

The Outer Worlds
Private Division

The first moral choice The Outer Worlds throws at you is a biggie, and there's no initial right or wrong answer. On Terra 2 you're introduced to Edgewater, a town under the boot of The Board, resulting in malnourished full genuinely good people, and a splinter group living in The Botanical Gardens, who have solved the food problem, but don't have the stability of that city overall.

In order to get your ship back up and running, you have to deprive one of these settlements of power, and you might be inclined to side with the new group. After all, they aren't suffering from the plague, and they actually have some semblance of freedom.

The ending slideshow reveals the consequences of doing that though, and they ain't pretty. It explains that a good chunk of Edgewater residents were turned away from the new settlement and starved in the wilderness, while the Botanical Gardens inhabitants refused to aid the wider problems in Halcyon, and that their leader didn't even last a year before dying.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.