Overwatch 2 - Gaming Sequels DON'T WORK

Original Overwatch: Past, Present And Future

overwatch junk rat
Blizzard

Like a lot of online multiplayer-oriented titles, Overwatch has always been constantly changing up its content. From the Junkenstein modes during the Halloween events to seasonal snowball fights with Mei in the Winter, there are regular special events that change the way the game is played.

New achievements to unlock and rewards to grab are exactly the factors that keep players with a title. That sweet, sweet sense of accomplishment just hits the perfect spot in a gamer’s mind. The Overwatch community may not be the most welcoming at times, but fans are as committed to the game as to any other, partly for these very reasons.

With this program of steadily drip-feeding new content, unlocks and heroes, then, Overwatch is a much more fully featured title than it was when it first launched. The hero roster has dramatically grown, as has the range of cosmetics available to them. Buffs and nerfs have been doled out, experimental modes have come and gone, but the overall package is a perfectly refined version of everything the title that launched in May of 2016 should have been.

Those nerfs and buffs are always controversial and always will be, but they’re a sign of a dynamic, ever-changing title and metagame that is still thriving. The question, then, is what will Overwatch 2 achieve that the original couldn’t?

Grand Theft Auto Online and Pokémon GO, similarly, have seen many enormous additions since their release (such as heists and businesses for the former and trading, new generations and PvP for the latter), to the extent that they’re almost completely new titles. They’re not considered to be Grand Theft Auto Online 2 or Pokémon GO 2, however. This is where Blizzard’s vision for Overwatch 2 gets a little confusing.

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