PES 2016 vs FIFA 16: 8 Key Aspects Previewed And Compared
3. Attacking
At the basest level, the thing that football fans want most is goals. Sure, you can admire gritty defending and the genius of tiki-taka football, but just as in boxing you need the KO, in football you need goals - and nice ones. PES and FIFA have been delivering this in abundance for years, and the latest installments look set to build on this. In FIFA 16, you'll now be able to hold down R1 to make the player in possession move independently of the ball. EA has compared this mechanic to a car clutch - disconnecting the engine while you coast, turn, and plan your next move. For example, you can let the ball roll slightly ahead of you, then catch up to it, feint, and regain control of it, shifting the pace of play. FIFA will also include a new hard-pass mechanic, designed for driving the ball through those fine defensive gaps, or smashing it across the goal in the hope that a striker gets a touch on it. Naturally, such passes are harder for the recipient to take control of, but open up a welcome new layer of dynamism and attacking possibilities. Whipped crosses into space were the order of the day during matches in both PES 2016 and FIFA 16. Directing your crosses correctly yields better chances of swinging in speedy, defence-splitting balls for your attackers to get on the end of. In PES 2016, Konami appears to have cut down on that odd anti-gravitational 'float' when delivering high balls.
Gamer, Researcher of strange things.
I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.