Ranking Summer 2016's Video Games From Worst To Best
9. Headlander
Tim Schafer's Double Fine studio know just how to craft a game world that's positively bursting with character and charm, and Headlander is no different.
Playing as a disembodied head that can attach itself to all manner of bodies, the whole thing has a retro-60s psychedelia feel to it - one routed in how society viewed the future back then. The score has that "chicka-wow" guitar noise associated with total cheese-fests, whilst graphical filters and environment design are occasionally washed out, yet still have robots and neon signs galore.
Gameplay is Metroidvania through and through, as you journey through immense structures, locating appropriate bodies for certain gateways, retrieving specific items, blasting enemies with lasers and of course, flying your booster-bottomed head all over the place.