Red Dead Redemption 2: 14 Pointless Details That'll Blow You Mind

10. NPCs React To Events, And Interactions Are More Unique Than Ever

Red Dead Redemption 2
Rockstar

In an effort to make Red Dead's world feel genuinely lived in, Rockstar have spent a great deal of time ensuring every interaction is worthwhile. NPCs will react to current events, your past escapades and even your cleanliness, and with so many variables to take into account, it's likely players will have to play quite a bit before getting a repeat piece of dialogue.

Kotaku Australia's writeup of the game's preview build used the example of a saloon to highlight the various interactions players could have with townsfolk. In it, they describe upsetting a superstitious woman, antagonising some rowdy patrons and even taking another path where they ended up deescalating a conflict.

These were all organic interactions apparently, and players can expect to get similarly unique experiences from doing missions, whether they be bounties, heists, or something different altogether.

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Content Producer/Presenter

WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.