Yesterday Capcom released an intense twenty-minute
two-part video of the hotly anticipated Resident Evil 6 in action. Due for release on October 2nd, Resi 6 follows series vet
Leon S. Kennedy whos now at the tippy top of the career ladder as a special agent and personal friend to the
Presidentof the United States. Check out the
official synopsis:
"It has been ten years since the Raccoon City incident and the President of the United States has decided to reveal the truth behind what took place in the belief that it will curb the current resurgence in bioterrorist activity. Due to be by the President's side is his personal friend and Raccoon City survivor, Leon S. Kennedy, but when the venue suffers a bioterrorist attack, Leon is forced to face a President transformed beyond recognition and make his hardest ever decision. At the same time, Bioterrorism Security Assessment Alliance member Chris Redfield arrives in China, itself under threat of a bioterrorist attack. With no country safe from these attacks and the ensuing outbreaks, the entire world's population is united by a common fear that there is no hope left."
Check out the brand new videos below but be warned, you might want to shoo away any sensitive children or nervous pets; it gets quite jumpy at parts and no one likes wee on the carpet. http://youtu.be/qTtlftZiM1s http://youtu.be/HHtaK574YM4
Our Thoughts
Theres no bigger symbol of the western world than the
President of the United States. The fact that this footage shows Leon facing off against a Zombie President is indicative of just how much shit has really hit the fan. If the President isnt safe, then
no one is safe.
The opening cut scene is masterfully animated and almost hyper-realistic with some
incredible dynamic lighting. And the setting and character models look no less impressive once were into gameplay footage either. Its a
detailed environment, hyper-rich in fact and I can imagine this place packed with people but theres something about the darkness, the emptiness, the general disarray that feels consistently unsettling throughout. This is classic zombie genre stuff but its been pulled off here to such a degree that it feels almost fresh. The video details what is most likely one of the the
opening chapters of the game;
asearch and rescue mission for a lost girl, the daughter of a clearly infected government official, amidst an attempt to escape an eerily deserted government building. As the evidence of infection presents itself, its hard to envision a reality where this doesnt end badly. If youve played
Resident Evil: Revelations on 3DS youll no doubt sense some similarities while watching this footage. The gameplay feels quite similar tonally to its Nintendoid cousin and I mean that as a whole-hearted compliment. Like Revelations, I cant help but feel that in Resident Evil 6 Capcom are attempting to strike a balance between their earlier
emphasis on claustrophobia and survival from the original Resi games and their more recent emphasis on action in Resis 4 and 5. Id like to think that this is in response to the disenfranchisement
felt from many of the series veteran players. One major bone of contention carried over from Resi 5 is the infuriating stupidity of Chris Redfield's
bot controlled partner Sheva.
As you can see they havent done away with this partner concept all together (Capcom are clearly keen on producing a co-op experience to stave off the dreaded game churn). But from the looks of the video, your new ward
Helena Harperis much less idiotic and in turn much less frustrating than Chris former buddy. Of course its impossible to tell how much help Helena will really be until October, but if the above footage is anything to go by, Capcom have at least attempted to
reduce the time spentmourning first aid sprays and sub-machine gun bullets. Throughout, I noticed a rather
seamless integration of what I would call mini cut-scenes; these are quick and feel almost organic; theyll focus Leon's perspective on a detail, or even shift our perspective as the player to a set camera angle. Far from coming off as annoying or intrusive (as they so easily could have) these mini cut-scenes give the gameplay
an intrinsically cinematic feel; this in turn racks up the tension ten-fold. In fact with the subtle manipulation of camera angles and character perspective, its hard not be reminded of the
early Silent Hill games.
And did I detect a hint that moment to moment choices have moment to moment consequences? When Helena is attacked by Zombie Liz in the lift, Leon shoots her in the back causing her to roll over (in a moment that appears to be player-controlled). But Zombie Liz remains animate, until Helena dispatches her with a point-blank shot to the head as part of a cut-scene. The burning question though is what would have happened in this cut-scene if Leon had hit Zombie Liz in the head? This mightnt seem like a big deal to most people, but its exciting to imagine
acore mechanic that takes our choices, our ability and our accuracy into account when presenting cause and effect in its cut-scenes.
Speaking as someone who has followed the Resident Evil franchise from ground zero, from the original PSX game, Im glad to see a return to classic zombies. Not crazed villagers, not amorphous pink blobs, but
classic, bread-and-butter Romero zombies. In a social climate where your old-skool slow-moving zombies are all but despised by general audiences, its bold of Capcom to take Resident Evil 6's fodder enemy back to basics. And with the almost
Mansion-like setting of the new footage its hard not to be reminded of that
initial outbreak in the outskirts of Racoon City. Combat wise, Leon appears to be
just as much about melee as he is about gunmanship. It looks as though strategic quick time event takedowns will play as much a part of surviving this new holocaust as guns and ammo management. Overall, were giddily excited by this new footage. Resident Evil 6 really is shaping up to look like a superb inclusion to the well-loved, sometimes controversial franchise. Of course only time will tell for sure. The footage leaves us on a down turn. Leon is clearly a saviour, a leave-no-man behind type of guy. But Capcom are keen to remind us that society is on the brink of collapse here; its a literal dog eat dog world in which
personal survival must reign supreme. And we cannot wait to get involved! Resident Evil 6 is due for release on October 2nd on Xbox 360, PS3 and PC. Keep watching this space for news and updates as they rise. You can follow all of our coverage of the game by heading to our
dedicated Resident Evil 6 hub-page.