Steeped in the lore of 1500s Sengoku Japan like a fine matcha tea, Sekiro unfolds beautifully to reveal the plight of the One-Armed Wolf - a disgraced warrior set to regain his honour through protecting the youngest lord of an ancient bloodline.
With death itself not even strong enough to stop the shinobi from completing his mission, it takes some seriously gnarly enemies to even come close to knocking the Wolf off his path. And of course, FromSoftware deliver those in endless, endless waves.
Looking at the most bizarre, nightmare-inducing, and downright freakish enemies of Sekiro then, let's take a deep dive into where their origins really lie, and what their on-screen counterparts could really mean in the process. It's not an exact science, and just a bit of fun in the grand scheme of the artwork, so bear that in mind if you're looking for solid answers.
You could say I’m... going out on a limb. Just a bit of arm humour for you there.
With everything from monstrous giants lying in wait across shadowy realms, to beasts from the deep ready to swallow you whole, to immortal ninjas intent on earning a respectable death, there's more than enough to fill this Monster Manual to the brim.