Skyrim: 4 DLC Improvements We Want To See

2. A Smarter Compass Ask any true explorer and the first skill they developed is that of the proper deciphering of the compass. It is your one-way ticket to truly explore Skyrim, always updating in accordance with your location, and will rarely make you check back with the map, save for the occasional dire situation or to update your tag. It is also a great tool that allows you to pinpoint enemies within your area with relative ease. Unfortunately, nothing is perfect and soon enough, those same explorers who praise the compass will easily express their complaints if given the chance to. For one thing, it does not keep track of your companions and/or summons. This may not have been such a big deal, but given the unattractive pathfinding system, your allies are akin to disappear from your eyesight more than you'd like. Case in point is Lydia's notorious vanishing act that has generated several loop holes on online forums for you to find her. Another issue with the compass is that its creator was not aware of the Thu'ums. After you acquire the "Become Ethereal" shout, jumping off of balconies and cliffs becomes a norm that your compass just never gets the hang of. If you've accomplished your objective and need only hand it over to someone located just below you, the compass expects you to back-track through the whole area and does not expect you take a jumping shortcut. The compass needs to be made smarter where it modifies its path and offers you the best possible route according to your current location.

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