Spider-Man PS4 The Heist Review: 4 Ups And 3 Downs

2. New Enemy Types Don't Shake Things Up Enough

Spider-Man Heist Minigun
Insomniac Games

One of the few genuinely major criticisms for Spider-Man PS4 was that gameplay could get repetitive in certain sections. With the DLC, that issue appears to have been exacerbated by the lack of new gadgets. Of course, there are only so many things you can stick on a weapon wheel, but Spidey could've really benefited from another piece of tech in this add-on.

It's an issue Insomniac are clearly aware of though. The first batch of downloadable content introduces a new enemy type altogether - the minigun thug. They're definitely the most frustrating enemy type yet, beating out Silver Sable's jetpack-wearing enforcers in terms of sheer annoyance, but they don't really add any depth to encounters so much as they do prolong them. The new weapon certainly provides a challenge, but players need only web the criminal carrying it if they wish to do damage.

Insomniac will no doubt incorporate different kinds of thugs as The City That Never Sleeps continues, but currently, it feels as though combat is wearing a little thin.

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Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Dad Movies are my jam.