Star Wars: The Force Unleashed 3 - 10 Things That Must Be Included
2. Bigger Set Pieces
The defining feature of The Force Unleashed I and II was of course, the force. Both games had some of the most stupendous and spectacular powers ever to be wielded by a Jedi, and it only makes sense to take them even further. Although it's hard to expand upon an already very powerful set of abilities, there are ways in which the third game could make the experience even better.
The Havok engine alone brought environmental interaction and destructibility to an unprecedented scale in 2008, and the effects from the first game still hold up today. However, this doesn't mean that the next entry can't crank the dial up to eleven in terms of environmental interaction - when you fling a Stormtrooper against a wall and through a glass panel, the damage should be noticeable. In 'reality', abilities of this level would wreak devastation upon any given environment, and that's the way it's supposed to be.
The quintessential moment everyone remembers from the first game is when Starkiller is tasked with bringing down a Star Destroyer into the scrapheaps of Raxus Prime - a truly brilliant moment that the sequel failed to get anywhere near. How do they top this? Well, that may be difficult to answer, but there are certainly bigger things out there to be destroyed with the force - let's see it happen!