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Super Mario 3D All-Stars Review

Mario 64, Sunshine and Galaxy on Switch. What's not to love?

Nintendo

Rating: ★★★★☆

(Copy provided by Nintendo)

After years of requests and endless fan-demanding videos begging Nintendo to do something with their classic 3D back catalogue on Switch, our collective dreams have come true.

Super Mario 3D All-Stars is - almost to a T - exactly what is says on the tin: A collection of Super Mario 64, Super Mario Sunshine and Super Mario Galaxy on the go. Just don't expect the same treatment as 1993's Super Mario All-Stars, which saw the original 2D trilogy redesigned to match the graphical detail of Super Mario World, which had become the standard for Mario overall.

3D All-Stars is 99% a collection of ports, and that's a supremely mixed bag. Some of the finest games of all time, given the barest work to bring them into the modern day.

The conversion from N64, Gamecube and Wii misses what feels like quality of life improvements, and although this is a highly recommendable package by default, each title has notable negatives that stand out in transition from old to new.

Bottom line, though? If the idea of Mario 64/Sunshine/Galaxy on Switch is a "Yup, just throw my money at the screen" proposition, you'll be catered for. I'd be remiss however, to not point out what contributes to a feeling of things being "off" with these particular remasters.

Let's break down each game.

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Gaming Editor
Gaming Editor

Gaming Editor at WhatCulture. Wields shovels, rests at bonfires, fights evil clones, brews decoctions. Will have your lunch on Rocket League.