The Elder Scrolls: Ranking Every Game From Worst To Best

6. The Elder Scrolls II: Daggerfall

The Elder Scrolls
Bethesda Softworks

Another example of an Elder Scrolls game aging poorly, Daggerfall's main problem mostly comes from age, and its way-too-big world.

Daggerfall made a ton of improvements to the original Elder Scrolls and really felt like a true sequel, even if it looks extremely similar to the casual player. The plot is much more in-depth, the combat deeper, and the RPG components noticeably developed. It's certainly a step up in every respect.

The size of Daggerfall's map is one of the things that holds it back. Although it is admittedly huge, it doesn't feel like the world has enough things going on. As is the case with pretty much every game on this list, Daggerfall was also criticised for being too buggy, something that Bethesda - even back then - just couldn't get down.

Considering how remarkable the changes were in the other Elder Scrolls games, Daggerfall is unfortunately overlooked quite a lot, which is a shame because of how great it is as a true RPG experience.

Contributor
Contributor

Jumping through portals, swinging through cities, destroying beings made of darkness and occasionally shooting a gun or two. I also write about games.