The Elder Scrolls VI: 6 Improvements It Must Make On Skyrim

1. Cinematic Cut-Scenes In Missions/Quests

skyrim cutscene I personally feel as though future Elder Scrolls games could benefit from cinematic cut-scenes in missions and quests. There would be times when you'd have to engage in dialogue with one of the main quest-givers, only for the speech to be inaudible because some random NPC was talking in the background or because a random dragon attack occurred. By designating key moments of quests and missions to a special, unique cut-scene, like Unbound and the dragon attack at the very beginning, Bethesda would be lending a more ambient feeling to proceedings. I remember the Blindsighted mission in the Thieves Guild questline where Mercer Frey betrays us and we're shown a cut scene of Karliah shooting us with a poisoned arrow - it was the one and only time a cinematic video appeared in the game and I loved it. It felt real, more authentic, less clunky and just, all round, more polished. Cinematic cut-scenes add a more stylish feel to games and The Elder Scrolls VI could definitely benefit from their inclusion. What improvements would you like Bethesda to make to the Elder Scrolls VI? Let us know in the comment section, below.
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Joseph is an accredited football journalist and has interviewed nearly all of the current 20 Barclay's Premier League managers. He is also a correspondent for Bleacher Report and has written for Caught Offside and Give Me Football.