The Evil Within 2: 6 Ways To Make It 2017's Best Horror Game

5. Fix The Texture Pop-In

The Evil Within 2
Bethesda

Like bickering couples always having at least one thing they can agree on, the biggest fans and critics of The Evil Within both agree that the game was plagued with hideous texture-pop.

For most games this would be nitpicking; a sought-out criticism of an issue which does not derive from the spectacle. Nonetheless, The Evil Within is different because it was a regular occurrence which became disgustingly noticeable and distracting during both cut-scenes and gameplay.

It destroyed any constructed tension, meanwhile simultaneously annihilating immersion. It is infuriatingly bad when a spectacularly directed sequence showcases an ambulance driving away as the world is being twisted and reconstructed like a rubik's cube, yet all that can be focused on is the jarring textures failing to discreetly sneak in.

In a generation in which games are unforgivingly judged by their graphical prowess, The Evil Within 2 cannot afford to stumble from late-arriving textures. Furthermore, there is no excuse for Tango Gameworks this time because, unlike its predecessor, The Evil Within 2 is not being additionally built for prior consoles.

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