The Legend Of Zelda: Twilight Princess HD - 6 Small Changes Worth Knowing

5. Off-TV Play And A "Normal" Control Scheme

Nintendo
What's the change? Going from one iteration of Wii to the next, The Legend of Zelda: Twilight Princess can be enjoyed with a variety of controllers from gamepad to classic controller rather than Wii remote and nunchuk. Why? Some players loved the motion controls of the 2006 Wii release, some hated them. Certainly the swordplay was fun, but let€™s not get ahead of ourselves: it required a good deal of faith in both input and correlating movements on-screen. It wasn€™t until 2011€™s Skyward Sword and associated MotionPlus peripheral that we got any real sense of Link€™s swordsmanship, its one-to-one control replicating movement and directional slashes. This new edition prevents you from bidding on extortionately priced versions of the Nintendo GameCube release on auction websites, just for the sake of enjoying the game using a traditional controller. It also means small tweaks are made to smooth out and speed up gameplay transitions. Items can be mapped to the touchscreen of the gamepad and this prevents some of the menu-hopping. It also means transforming between Link and Wolf Link is quicker and easier, with less time spent waiting for conversation prompts.
Contributor

Bryan Langley’s first console was the Super Nintendo and he hasn’t stopped using his opposable thumbs since. He is based in Bristol, UK and is still searchin' for them glory days he never had.