The Medium REVIEW: 6 Ups & 4 Downs

3. Old-School Survival Horror Cinematography

The medium
Bloober Team

Let it be known: This is still an awesome way to "do" a horror game.

Having your camera angles hang back, your character somewhat lost in the frame amongst elements to interact with or avoid - it's entirely routed in how Resident Evil and Silent Hill handled themselves, but therein lies the charm.

Bloober have made many games in their time, but after a trio of first-person titles it's awesome to see them bring this idea of "isometric survival horror" back to the mainstream.

I grew up with this style of horror, but regardless of personal taste, there is a huge benefit to filling a frame with gruesome detail, background animations or imposing creatures suddenly in the foreground.

It's a wholly more considered way to guide the player through a series of environments, and one I hope we see a true modernisation of going forward.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.