The Order: 1886 - 10 Reasons It's A Huge Disappointment

Sony's first big title for 2015 isn't the system-seller it needs to be.

Sadly, thanks to sporadic coverage on their part and a pendulum swing of expectation versus any footage that contained the much-needed X-factor necessary to make this a system seller, Sony's PS4-exclusive The Order: 1886 is the latest in a long line of titles that are serviceable enough, but fall down altogether when it comes to offering something worthwhile only possible on next-gen hardware. Now just to be clear, this isn't an article intended to pull apart and bash Read at Dawn's first big console debut - there's already signs it's going to divide the masses regardless - rather it's to highlight the things that immediately get in the way of your enjoyment, somewhat completely hampering what should easily have been a dead cert system seller. From ancient game mechanics that should've been left in the last generation to an overall feel reminiscent of a title destined to gain infamy as a rental only, what's emerged is something that although it looks absolutely gorgeous and has a killer premise - a secretive bunch of warrior knights slaying werewolves in the London Underground, anyone? - just doesn't stick the landing. Instead this is an experience you'll want to like (and maybe love given the steampunk-esque visuals and propensity for sporadically intense combat) only to be torn down at every opportunity.
Gaming Editor
Gaming Editor

Gaming Editor at WhatCulture. Wields shovels, rests at bonfires, fights evil clones, brews decoctions. Will have your lunch on Rocket League.