The REAL Reason Halo Infinite Looked So Disappointing

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Halo Infinite
Microsoft

As the Internet continues to pick apart the first gameplay trailer for Halo: Infinite, both Microsoft and developers 343 Studios have attempted to clear up exactly what fans were looking at.

One of the biggest complaints has been in the graphics department. Infinite is the biggest launch title for the Xbox Series X, yet from a purely visual standpoint it doesn't look like that major of a step up compared to other flagship titles like The Last of Us Part 2 and Gears 5. In many ways, it actually looked worse.

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Microsoft has since confirmed that the gameplay trailer was actually made from an older build of the sequel, one that's roughly four months old. Also, it actually wasn't running on Xbox Series X hardware, but rather on a PC that was intended to mimic the experience players will get on the upcoming console.

Consequently, a lot is still subject to change in regards to the game's look and performance. Will the release version look completely different? Almost certainly not, but what you saw isn't necessarily reflective of the final version. Xbox's Aaron Greenberg also promised that Infinite would be a "visual showcase" for the console, and that progress is being made every day.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.