The Wait for Skyrim DLC

With the wait for new content reaching seven months next Monday, will it really be worth it?

With the release of the Dawnguard trailer, many questions that have accumulated online regarding Skyrim DLC have finally been answered. However, with the wait for new content reaching seven months next Monday, will it really be worth the long wait? The first reason I thought of is probably the most obvious: glitches. With one of the most common bugs appearing even before the tutorial ends, anyone who owns a copy of Skyrim will be familiar with the enormous array of bugs and glitches that have plagued Skyrim since its release. Any fans of Bethesda's previous work will also remember Fallout 3's similar range of problems. As a PS3 owner, I was particularly put off the game by Skyrim's infamous low frame-rate issue. Although many bugs have been fixed by patches, I am concerned about what sort of condition Dawnguard will be in when released. How many more problems will players who has paid for this content have to put up with? Hopefully, the fact that it is taking so long to release may be to do with vigorous bug-testing that appeared to be absent in Skyrim's development. If this is the case, it means Bethesda is learning from past mistakes. Another reason for the wait could be the amount of content that Bethesda plans to add. One of the rumours circulating the internet last month was that Dawnguard would take place in a new province, such as Morrowind or Cyrodiil. As an Oblivion fan, news that we may be able to return to the setting of 2006's game of the year got me excited for the DLC's release. However, the recent release of Dawnguard's trailer has wiped this rumour clean. What the trailer did reveal, however, was a choice between a clan of powerful vampires, or the Dawnguard, presumably vampire slayers. Since the player is likely presented with a choice between one of the two factions near the start of the DLC's storyline, the campaign would have to be very well-designed for such a major choice to work well. Personally, I was disappointed with the Imperial-Stormcloak missions in Skyrim, so my hope is that the long development time has been spent on making this campaign one of Bethesda's finest works. Like many others, I was immediately drawn in by one of 2011's biggest games, and like many others, I have been frustrated by the almost-agonizing wait for new content. However, I cannot deny that Skyrim has provided me with countless hours of enjoyable gameplay, despite the glitches. Any new content to my personal favourite game of all time will be well worth my time and money, no matter how long I have to wait for it.
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Paul is a 15-year-old student from the UK, and has combined his fondness of video games and writing to cover video games for WhatCulture's gaming section. Although new to any form of online writing, he is enthusiastic and determined, hoping that he can use WhatCulture as a platform to get a job in professional journalism.