WWE 2K23 Early Reviews: 10 Major Details We Learned

Taunting with a weapon? 2K has REALLY gone the extra mile this year...

WWE 2K23 Roman Reigns
2K Games

It's insane that WWE, it seems, nearly chose to part ways with 2K.

The nonperformance of WWE 2K20 led to reports that the relationship between both sides had become "seriously strained" during the development of WWE 2K22. Mass WWE releases and the game's release date were cited as issues that led to an internal breakdown and rumblings of WWE partnering with EA Sports ahead of the latest title blowing everyone away - WWE themselves included.

The success of WWE 2K22, almost the rebirth of the franchise, has led to continued hype surrounding this year's title. Scheduled for a 17 March release (14 March for Deluxe and Icon Edition access), WWE 2K23 is already leaving many prospective players excited, promising fluid gameplay, a vast roster, and a different take on the Showcase Mode; you'll play AGAINST the centric Superstar - John Cena - as various opponents from his twenty-year career.

Early reviews of the game have trickled through via YouTube from various playtesters. Comments have been largely positive, with a pantheon of intricate details surfacing on social media, some of which are so simple in fact that you didn't even think they were missing...

10. The Main Menu Displays Superstars' Titantrons

WWE 2K23 Roman Reigns
2K Games

WWE 2K has traditionally been well-versed as it pertains to the main menu, typically delivering a well-laid-out interface. It's a key part of gaming that often goes overlooked; an otherwise crap game can still look professional with a solid main menu.

For WWE 2K23, this appears to be on a similar wavelength to that of WWE 2K22. Each subheading - home, creations, online, and options - has its own respective categories within it. The only noticeable difference is the addition of WWE Superstars' entrance videos in the background, rather than a generic looped background. John Cena and Rhea Ripley's entrance trons were displayed in this clip.

As noticed, they aren't actually timed to their specific entrance tracks, with a song from the soon-to-be-unveiled soundtrack playing in the background instead. It's hardly the end of the world, but it would be a glaring mistake if, for example, a player chose specific WWE entrance themes to play on the jukebox and the correlating entrance video didn't play alongside it. A niggling issue if absent that can ideally be solved in a quick patch later on.

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Can be found raving about the latest IMPACT Wrestling signing, the Saints Row franchise, and King Shark in The Suicide Squad.