WWE 2K18 Universe Mode: 6 Things You Need To Know

1. Greater Match Variety

WWE 2K18 Universe Mode
2K Games/WWE

One of the great frustrations surrounding WWE 2K games is the engine's inability to feature more than six characters on screen at once. Fortunately, this has been increased by two in 2K18, and Universe players will have full access to new match stipulations like eight-man battle royals and four-on-four tag bouts.

Custom matches concocted in the game's Creation Suite can also be imported, and players have the complete freedom to book each card however they see fit, just like in previous versions.

2K have also taken steps to allow greater variety within the matches themselves. No longer will each Universe bout play out in the same, dull, 50/50 manner. Squashes are very much a thing in 2K18, and it's entirely possible that high powered wrestlers will "completely outclass and overwhelm their opponents from the very start."

This should only happen in situations where one wrestler's attributes are significantly higher than their opponent's, but it sounds like a smart addition. Squashes are an integral part of wrestling shows, but the 2K's simulation-first approach often renders them impossible within the game. There's no reason somebody like Enzo Amore should last longer than 2 minutes with Braun Strowman, and it sounds like this'll be finally be reflected.

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Andy has been with WhatCulture for eight years and is currently WhatCulture's Wrestling Channel Manager. A writer, presenter, and editor with 10+ years of experience in online media, he has been a sponge for all wrestling knowledge since playing an old Royal Rumble 1992 VHS to ruin in his childhood. Having previously worked for Bleacher Report, Andy specialises in short and long-form writing, video presenting, voiceover acting, and editing, all characterised by expert wrestling knowledge and commentary. Andy is as much a fan of 1985 Jim Crockett Promotions as he is present-day AEW and WWE - just don't make him choose between the two.