10 Reasons Why The New 52 Did Not Work

1. A Drastically Compressed Timeline

New 52 Textless
DC Comics

DC's Post-Crisis era played out across 25 years or so, and while the in-universe timeline did not match up with the real world, it at least felt like a fair amount of time had passed since the debuts of the Justice League's members, villains and fellow heroes in different teams. This allowed for their stories to progress organically across the years and for the seamless introduction of new characters and concepts.

True to form, the New 52 saw its predecessor's approach and did the exact opposite. Instead of having superhero careers play out across 10-15 years, the New 52 played out across a laughably small five-year window. This meant that the vast majority of heroes, villains, teams and organizations debuted around the same time and went through important milestones in half a decade or so.

This becomes even more absurd when you consider that the characters are, for the most, part younger than usual. This means that, for instance, Batman not only had a shortened career, but unsettlingly went through multiple Robins and Batgirls within that period.

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David Ng'ethe hasn't written a bio just yet, but if they had... it would appear here.