10 Movie Video Games That Were EPIC Fails

The movies might have done well at the box office, but the video games totally tanked.

Star Trek
Paramount

Over the years there have been hundreds of video games based on famous movies, with the late 20th and 21st centuries giving us a ton based on video games.

Everyone knows that such movies can be rather hit-and-miss affairs. You either get a faithful rendition of first-person shooting in DOOM, an action-horror in Resident Evil or an awful movie that shoehorns forced references to its source material because the plot wasn't developed enough (hello, Hitman: Agent 47).

Then there are the video games based on movies. Often released in a hurry, and developed in months rather than years (especially in the 1990s), video games like Avatar: The Game, various MCU Phase 1 games and the 2013 Star Trek game were disappointing, not just to film buffs but gamers, too.

Instead of translating the excitement of the silver screen into the living room, these titles offered bland experiences that were unfulfilling, carrying the signs of a desperate publisher looking to make a quick buck by riding the hype train of a movie.

In the 2010s, you're more likely to play a LEGO version of the latest blockbuster than a realistic adaptation. Are the following examples the worst video games you can buy?

Possibly.

10. Rambo: The Video Game (2014)

Star Trek
Reef Entertainment

It's astonishing to play Rambo: The Video Game and believe it came out the same year as Call of Duty: Advanced Warfare (or... literally anything else in 2014).

Titanfall, Destiny, Alien: Isolation and Wolfenstein: The New Order - all took classic genres and IPs, breathing new life into them with fantastic settings, gameplay mechanics and stories worth seeing through to the credits.

But Rambo was nowhere near the same tier in terms of design or execution. It plays as an on-rails shooter in an odd throwback to the Nintendo Wii's slew of titles like Resident Evil Chronicles or House of the Dead. But Rambo simply didn't have the finesse in its controls that Wii Remote titles enjoyed, playing at a stuttering pace. The mouse control is marginally better on PC, but that doesn't save it from being godawful.

What's worse, is that character models look like upscaled PlayStation 2 graphics. No new dialogue was recorded for the game either; developer Teyon instead bought the rights to the audio from the movies. A fair effort, to be sure, but the cutscenes don't do it justice.

Simply put, Rambo: The Video Game had bad graphics, bad audio and bad design all round.

 
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Contributor

Bryan Langley’s first console was the Super Nintendo and he hasn’t stopped using his opposable thumbs since. He is based in Bristol, UK and is still searchin' for them glory days he never had.