10 'Next Big Thing' Video Games That Failed Miserably
1. Destiny
"Bungie are doing it again" they said.
"It's the next Halo", they said.
Little did all the press outlets and hands-on impressions know, the code and set of missions available before launch and during the beta was... the exact same we'd get for $60. Over time it would be revealed that Bungie's higher-ups gutted everything about the game other than its combat mere months before launch, resulting in something that played exquisitely (this was Bungie, after all), but whose depth was entirely surface level.
Microtransactions and DLC story segments followed, as did the news that the game itself cost a ludicrous 500 million dollars to develop. Bungie touted a '10 year plan' for the franchise too, yet that only succeeded in peeing off the vast majority of consumers before Destiny had left the starting gate.
Destiny remains one of the biggest missed opportunities in gaming, and although its player base have an average of 500 hours per person (yes, really), this was 'the next Halo' like the original Kinect was the next step in gameplay interaction.
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Which games promised the Earth and delivered a plant pot? Let us know in the comments!