EpicYou never completed: The ridiculous kill-count achievements. Maybe you've seen many, many hours of The Cole Train "whoo"ing and "Yeah baby"ing his way through the series, and had come to the conclusion that you'd clocked these games entirely? Well, upon taking a gander at an evolving set of specific achievements from the series, that notion is roundly trounced as the 'Seriously?' accolade chews up your pathetic completionist thought and tosses it aside. Firstly the Gears of War 1 version, which took full advantage of the games' appeal as one of the first online third-person shooters this side of Brute Force, challenging players to rack up 10,000 kills in a vs. Ranked Match - no easy feat at all. How many of us got that? A minuscule 2.47% However if somehow you got so stuck into the revolutionary chainsaw-flailing gameplay that you managed this, Gears 2's Seriously 2.0 achievement bumped this up to 100,000 kills across any mode - a deceptive twist on the stipulation that you may think makes things easier, but the stats show a slightly larger 3.24%, never mind even a quarter-way mark. But wait, there's more. Determined to outdo themselves once again and genuinely make a point in the game so unreachable only the truly devoted would get it, Epic included Seriously 3.0 in Gears 3, comprised of not only attaining level 100 across all game modes, but also the collection of 65 separate Onyx medals - themselves awarded from a plethora of insane stipulations such as winning 3000 matches or 6000 executions. How many people managed to achieve all of that you ask? Only 0.75% of users overall. Truly put in the game just to test the most hellbent completionists among the gaming ranks, Epic proved there are still some limits many gamers just won't go to.