10 Amazing Ideas Wasted On Terrible Video Games
1. An Immortal Protagonist - NeverDead
Wolverine isn't only the best of the X-Men because he likes to say "Bub" a lot and has adamantium claws coming out of his fists, but because he has the ability to take as much punishment as possible and still win a fight. The idea of a protagonist being virtually invincible and yet still feeling pain sadly hasn't made its way over to video games however, despite death only ever being a minor setback in this medium.
The truly abysmal NeverDead did feature an immortal playable character, however, which was just about the only cool feature it had going for it. During gameplay you could watch your hero degrade the more he was hit, losing limbs and chunks of flesh as fights got more intense. It provided some cool visuals as arms would pop off like they were held together with sticky tape, and it felt awesome to push through the punishment and tear apart the monster trying to kill you.
Unfortunately, getting to do something as cool as retrieving your own dismembered arm during combat couldn't save the game from being a total mess mechanically and narratively, receiving some of the worst critical scores of the decade so far.