10 Annoying Video Game Trends That Must Die In 2017
9. Cinematic Trailers
We all remember the Assassin’s Creed III trailer. The epic battlefield, Connor riding through gunfire, avoiding shot after shot before leaping into battle, slicing through fools like butter, the rousing soundtrack and then the reveal of the bow...
It was stunning, exhilarating and all-round a nerd’s dream. Cut to the release of the game when despite its other flaws, the mission where you actually do something close to the trailer actually sucked.
We really should stop boarding the hype-train every time a cool looking CG trailer is released, because all they do is display the idea of the game, rather than what you'll be buying. And that’s why Cinematic Trailers must go. They add nothing to the game beyond looking cool, and do nothing advertise the product or experience you'll have while playing.
Putting aside the fact that gameplay trailers are so on-rails they could run day job on the tube, at least they display the actual game, instead of some cinematic rubbish that is more akin to a movie.
Thankfully, the likes of Resident Evil 7 and Nier: Automata have spearheaded the movement back towards playable demos, demonstrating the power of advertising the game instead of pre-rendered cinematic footage.
It’s surprising how people want to play a game more when they’ve seen what the it's actually like. I know! Who would have thought?!